Release notes
11 November 2026: version 2.3
- Added quests: from The Artemis Path to Lost in Space, each with its steps, their hints, and every item it gives, and puzzle answers for the terminals and monoliths.
- Added a guide to every merchant with a stock: the Galactic Trade Terminal, the Cartographer, the Salvage Exchange, the Scrap Dealer, the Forsaken Trader, the Outlaw Station, starship pilots and alien traders, and more. Each lists everything it sells, with pictures and prices, and a barter merchant shows how likely it is to take your offer.
- The fossils moved to the Fossil Collector, who trades them.
- Added the corvettes and corvette modules guides: how to build a corvette, where its parts come from, and what each part adds.
- Smaller corrections across the guides: illegal modules come from an Outlaw Station and the Scrap Dealer, an upgraded ship's stats are rolled again at its new class, and every guide now links the merchants and quests it names.
8 November 2026: version 2.2
- Added fishing: every fish, where and when it bites, what bait does, and why a fish is worth catching.
- Added excavation finds: every fossil you dig up at Ancient Bones, and the skeleton displays they build.
- Added battle moves: every move of a companion's five slots, how gene edits and Retroviral Pellets reroll them, the Arena League, the medal eggs, and the eggs your own companions lay.
- Frigates now hold every trait, what a stat brings home from an expedition, damage and loss, and how a frigate levels up.
- Added game bugs: where the game says one thing and does another.
- Fishing and excavation finds sit with the planets, and the guides read in one line from the galaxy down to the creatures.
- Smaller corrections across the guides: a freighter battle counts the moment it starts, a dreadnought's module stays yours when the freighter you saved is lost, and a module's stats are rolled when you install it.
6 November 2026: version 2.1
- Added the modules of every item: what each upgrade module can raise at each class, and how often an install rolls each stat. They are on multitool modules, starship modules, exosuit modules, freighter technology, the modules of each exocraft from the Roamer to the Minotaur, and supercharged slots, which says where each module goes.
- How lucky am I? now weighs supercharged slots by what their figure is worth in damage: a square above every other figure, and a T below.
5 November 2026: version 2.0
- Added the guides.
- Added How lucky am I?, which scores a multitool or a ship you found.
1 November 2026: version 1.0
🎉 The first public release.
- Added the showcase.
- Added release notes.
30 October 2026
Staffs and space stations.
- Added staffs and Autophage terminals.
- Added space stations.
- Added the How it works page.
- Fixed the height of buildings near caves.
- Fixed the monolith button position.
26 October 2026
Pictures and moderation.
- Added picture upload.
- Added verified marks.
- Added a page for liked finds.
- Fixed picture size.
- Fixed buildings standing under the sea.
19 October 2026
Creatures and the first version of the site.
- Added creatures and their three grades.
- Added the catalogue.
- Added sign in with Google.
- Added likes.
- Added a privacy policy and terms of service.
11 October 2026
Crashed ships.
- Added crashed ships.
- Added Sentinel and water wrecks.
- Added ship names.
3 October 2026
Multitools.
- Added multitools.
- Added shops, monoliths, and sentinel pillars.
- Added multitool names.
- Fixed cabinets to depend on where the session starts.