Outlaw Station
What do the merchants of an Outlaw Station sell? Suspicious modules and contraband. Its technology merchant shows 12 of 22 suspicious modules; its black market shows 10 to 14 items from a list of 21.
Where to find one
An Outlaw Station stands in a pirate system, in place of a regular space station.
The technology merchant
Every suspicious module it can show, with the description the game gives it and its value. A suspicious module installs as an Illegal module, class X; how often each is on sale, and how a set comes together, is on station technology merchants.
| Item | What it is | On sale | Value |
|---|---|---|---|
Suspicious Cyclotron Module | A black-market modification for the Cyclotron Ballista. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Infra-Knife Module | A black-market modification for the Infra-Knife Accelerator. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Positron Module | A black-market modification for the Positron Ejector. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Phase Beam Module | A black-market modification for the Starship Phase Beam. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Photon Cannon Module | A black-market modification for the Starship Photon Cannon. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Pulse Spitter Module | A black-market modification for the Pulse Spitter. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Scatter Blaster Module | A black-market modification for the Scatter Blaster. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Blaze Javelin Module | A black-market modification for the Blaze Javelin. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Geology Cannon Module | A black-market modification for the Geology Cannon. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Plasma Launcher Module | A black-market modification for the Plasma Launcher. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Boltcaster Module | A black-market modification for the Boltcaster. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Neutron Cannon Module | A black-market modification for the Neutron Cannon. Use to begin upgrade installation process. | drawn | 320 |
Suspicious Launch Thrusters Module | A black-market modification for the Starship Launch Thrusters. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Mining Beam Module | A black-market modification for the Mining Beam. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Scanner Module | A black-market modification for the Multi-Tool Scanning Systems. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Life Support Module | A black-market modification for the Exosuit Life Support Systems. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Hazard Protection Module | A black-market modification for the Exosuit Hazard Protection Systems. Use to begin upgrade installation process. | drawn | 600 |
Suspicious Movement Module | A black-market modification for the Exosuit Movement Systems. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Shield Module | A black-market modification for the Exosuit Defensive Systems. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Hyperdrive Module | A black-market modification for the Hyperdrive. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Pulse Engine Module | A black-market modification for the Starship Pulse Engine. Use to begin upgrade installation process. | drawn | 280 |
Suspicious Starship Shield Module | A black-market modification for the Starship Defensive Shielding. Use to begin upgrade installation process. | drawn | 280 |
The black market
Starshield Batteries, Suspicious Packets, Tritium, and Di-hydrogen are always on sale; the rest is drawn.
| Item | What it is | On sale | Value |
|---|---|---|---|
Starshield Battery | A power storage unit optimised for use in starship defensive systems. | always | 500 |
Suspicious Packet (Arms) | A suspicious looking parcel, acquired via an unusual transaction. The seller indicated it contained some sort of weapon-based technology. | always | 350 |
Suspicious Packet (Tech) | A suspicious looking parcel, acquired via an unusual transaction. The seller indicated it contained some sort of high-value or interesting item. | always | 200 |
Suspicious Packet (Goods) | A suspicious looking parcel, acquired via an unusual transaction. The seller indicated it contained some sort of technology. | always | 150 |
Tritium | Radioactive isotope commonly used to fuel the fusion reactor at the heart of starship Pulse Engines. | always | 6 |
Di-hydrogen | A stable, crystalline form of hydrogen remarkable both for its extreme energy density and its stability at atmospheric pressures. | always | 34 |
Hadal Core | A highly-pressurised fleshy orb. | drawn | 97,500 |
Hypnotic Eye | The eye is cold, almost frozen, to the touch. Nonetheless, it is impossible to escape the feeling it is somehow still alive. | drawn | 60,000 |
Larval Core | A pulsating jellied orb, this gooey sphere is warm to the touch. Its stench triggers a primal fear in mortal beings, a deep-seated gnawing that begs you to drop it and flee. | drawn | 65,000 |
Repair Kit | A highly useful piece of survival technology, the Repair Kit allows damaged equipment to be quickly and efficiently restored to working order. | drawn | 450 |
Hexite | An odourless, mineral-rich substance with a hexagonal crystalline structure, harvested from the faecal matter of a creature. | drawn | 654 |
Residual Goop | A pulsating, foul smelling goop that builds up in poorly-maintained machinery. | drawn | 20 |
Runaway Mould | An out of control mould growth that builds up in poorly-maintained machinery. | drawn | 20 |
Rusted Metal | Handfuls of corroded metal, distorted by years of exposure to the harsh environment. | drawn | 20 |
Living Slime | A heavy, oozing slime. It is moving gently, as if it has a heartbeat of its own. | drawn | 20 |
Viscous Fluids | An unnaturally thick liquid of dubious colour. Its origins are impossible to fathom. | drawn | 20 |
Pugneum | This oily, unsettling liquid leaks from the circuitry of Sentinels. | drawn | 138 |
Mordite | Despite much study, little is known about this haunting, crystalline compound. | drawn | 40 |
Ionised Cobalt | A highly energised form of Cobalt, this processed metal can be used to create Advanced Ion Batteries, a conveniently portable source of energy for the Exosuit. | drawn | 162 |
Chlorine | A reactive element most easily harvested by processing the salt-infused minerals found in oceans. | drawn | 205 |
Sodium Nitrate | An advanced catalyst, useful for charging defensive technologies such as shields or hazard protection. | drawn | 82 |
What the Illegal modules give is in the starship modules, multitool modules, and exosuit modules guides.