Quests
- Puzzle answers
What is the right answer to a puzzle at a terminal?
The right answer to every puzzle of a building: 50 number sequences and 152 questions, by what the terminal or monolith shows.
- Farming
Which farm plant pays best?
Which farm plant pays best: Gravitino Host gives the most a plant a day, about 470,676 units, and NipNip Buds sell at 2.5 to 2.6 times their value.
- A Trace of Metal
What does the quest A Trace of Metal give?
The blueprints of the Hardframe arms, legs, and body for the Minotaur, of the Minotaur AI Pilot, and of the Paralysis Mortar.
- In Stellar Multitudes
What does the quest In Stellar Multitudes give?
The Atlantid Drive for your starship and the Resonance Matrix for your freighter: the drives that pass the dissonant space around purple stars.
- Dreams of the Deep
What does the quest Dreams of the Deep give?
The Nautilon Chamber, where you build the submarine, its High-Power Sonar, the parts of an underwater base, and at the end the Lost Bathysphere.
- They Who Returned
What does the quest They Who Returned give?
The blueprints of the Voltaic Staff's parts, from the Autophage, and the Scan Harmoniser and the Polyphonic Core for your multitool's scanner.
- Exocraft Technician
What does the quest Exocraft Technician give?
The land exocraft's equipment: the Exocraft Radar and its upgrades, the Mounted Cannon, boosters, mining lasers, and the Roamer, Nomad, and Colossus Geobays.
- Base Computer Archives
What do the Base Computer Archives give?
Base parts up to the Landing Pad, the Teleport Receiver and Efficient Thrusters for the starship, and the Neural Stimulator and Shield Lattice for the exosuit.
- Expanding the Base
What does the quest Expanding the Base give?
The terminals that bring the specialists to your base, from the Construction Terminal to the Exocraft Terminal; most open a quest of their own.
- Scientific Research
What does the quest Scientific Research give?
The scientist's blueprints: the Large Refiner, the Autonomous Mining Unit, the Atmosphere Harvester, the Save Beacon, and crafted products.
- Weapons Research
What does the quest Weapons Research give?
The Positron Ejector, the Infra-Knife Accelerator, and the Cyclotron Ballista for your starship, and the Advanced Mining Laser for your multitool.
- Agricultural Research
What does the quest Agricultural Research give?
The seeds of the base farm's crops, from the Gutrot Flower to the Mordite Root, and the Hydroponic Trays to grow them in.
- The Artemis Path
What does the Artemis Path give?
Artemis' Translator, the Personal Forcefield, your first base with its Base Computer, and, once The Purge is done, Remembrance, an exosuit module.
- The Atlas Path
What does the Atlas Path give?
A choice at the last Atlas Interface: birth a new star for the Star Seed, or walk away for the Mark of the Denier, both exosuit modules.
- Starbirth
What does the quest Starbirth give?
A living ship, and on the way the Solar Ray and the Animus Beam for your multitool.
- Lost in Space
What does the quest Lost in Space give?
No item of its own: it walks you through a derelict freighter and back, and the loot lies in the derelict's containers and at its engineering panel.