Ship types
Which ship types lie in wrecks? Seven ship types, mostly four of them. Shuttles are 27% of them, Haulers 22%, Fighters 22%, and Explorers 21%. Solars are 4.6% and Interceptors 2.7%. An Exotic is one in 310.
A wreck is not the only way. You can also buy a ship from its pilot wherever it lands: on a space station, on the pads of a trading post or a Colossal Archive, or out in the open on a planet; the same pilot trades goods and frigate modules, as Starship Pilot lists. Pilots do not land at a shop. A corvette is the ship you build yourself, and every part of it brings a module of its own: corvettes.
What each ship type does best is under ship stats.
By type
Adjacent means the four supercharged slots a ship holds at class S form one figure, and ship figures shows which. Which type lands on a square most often is on the square on a ship.
| Ship | Share | Adjacent |
|---|---|---|
| Exotic | 0.32% | 0.89% |
| Interceptor | 2.7% | 1.2% |
| Solar | 4.6% | 0.87% |
| Explorer | 21% | 0.87% |
| Hauler | 22% | 0.87% |
| Fighter | 22% | 0.87% |
| Shuttle | 27% | 0.87% |
Each type in the catalog: Ureshi's Soaring Champion is a Shuttle, Relentless Omen WB3 a Fighter, Geros of Beauty a Hauler, Swift Mother IE8 an Explorer, Arider SZ2 a Solar, Blessing-κ an Interceptor, and IJ2 Zentana an Exotic.
By source
Crashed ships stand on 85% of planets. Sunken ones need a sea and reach 31%. Both pay the same mix of ships. Sentinel wrecks stand on dissonant planets only, 3.6% of all planets, and every one is an Interceptor. No other source gives one. A Planetary Chart from the Cartographer can mark the distress signal of one.
| Source | Share | Planets with one | Adjacent |
|---|---|---|---|
| Sentinel wreck | 2.7% | 3.6% | 1.2% |
| Sunken ship | 16% | 31% | 0.87% |
| Crashed ship | 81% | 85% | 0.87% |
| Source | Shuttle | Fighter | Hauler | Explorer | Solar | Interceptor | Exotic |
|---|---|---|---|---|---|---|---|
| Sentinel wreck | 0% | 0% | 0% | 0% | 0% | 100% | 0% |
| Sunken ship | 27% | 22% | 22% | 22% | 5.1% | 0% | 0.33% |
| Crashed ship | 28% | 23% | 23% | 22% | 4.7% | 0% | 0.33% |
By race
Each of the races favours one ship type, about twice as much as the next: Gek systems hold 34% Haulers, Vy'keen 34% Fighters, Korvax 32% Explorers. Uncharted systems spread evenly, and hold no Interceptor.
| System | Shuttle | Fighter | Hauler | Explorer | Solar | Interceptor | Exotic |
|---|---|---|---|---|---|---|---|
| Uncharted | — | — | — | — | — | — | — |
| Vy'keen | 27% | 34% | 16% | 16% | 4.6% | 2.7% | 0.32% |
| Korvax | 27% | 17% | 16% | 32% | 4.6% | 2.7% | 0.32% |
| Gek | 27% | 16% | 34% | 16% | 4.5% | 2.7% | 0.32% |
By economy
Wealth moves one ship type. A pirate system turns most Shuttles into Solars: 34% of its wrecks, against 1.7% at low wealth. Wealth matters far more for ship classes.
The economy type changes nothing: across the seven types no ship type's share moves by more than 0.2 points.
| Wealth | Shuttle | Fighter | Hauler | Explorer | Solar | Interceptor | Exotic |
|---|---|---|---|---|---|---|---|
| Low | 29% | 22% | 22% | 21% | 1.7% | 3.6% | 0.32% |
| Medium | 29% | 23% | 22% | 22% | 1.7% | 2.4% | 0.32% |
| High | 29% | 23% | 22% | 22% | 1.7% | 2.3% | 0.32% |
| Pirate | 3.3% | 20% | 20% | 20% | 34% | 2.4% | 0.29% |
A ship's type also decides how likely it is to be class S, since one roll sets both: ship classes.