Ship classes
How do you find a class S crashed ship? Search a pirate system: 5% of its wrecks are class S, against 2% at high wealth and none at low. Or look for an Exotic: they are class S 66% of the time. Haulers are 1% of the time, and Explorers almost never: one in 16,000. One roll sets both a ship's type and its class, so each type leans to the classes that share its part of the roll. The catalog's crashed ships come with the portal glyphs of each wreck.
What sets the class
Wealth splits the roll into classes, as for multitool classes. Low wealth holds no class S. Medium gives 1%, high 2%, and pirate 5%, with 85% at class C. The source does not matter.
| Wealth | C | B | A | S |
|---|---|---|---|---|
| Low | 60% | 30% | 10% | 0% |
| Medium | 49% | 35% | 15% | 1% |
| High | 30% | 40% | 28% | 2% |
| Pirate | 85% | 5% | 5% | 5% |
| Source | C | B | A | S |
|---|---|---|---|---|
| Crashed ship | 53% | 31% | 14% | 1.2% |
| Sunken ship | 54% | 31% | 14% | 1.2% |
| Sentinel wreck | 54% | 31% | 13% | 1% |
Why a ship type leans
The game rolls once, between 0 and 1, and reads both the class and the ship type from that roll.
| Wealth | C | B | A | S |
|---|---|---|---|---|
| Low | 0 to 0.60 | 0.60 to 0.90 | 0.90 to 1 | never |
| Medium | 0 to 0.49 | 0.49 to 0.84 | 0.84 to 0.99 | 0.99 to 1 |
| High | 0 to 0.30 | 0.30 to 0.70 | 0.70 to 0.98 | 0.98 to 1 |
| Pirate | 0 to 0.05, and 0.20 to 1 | 0.05 to 0.10 | 0.10 to 0.15 | 0.15 to 0.20 |
| System | Hauler | Fighter | Explorer | Shuttle | Exotic |
|---|---|---|---|---|---|
| Gek | 0.00 to 0.33 | 0.33 to 0.50 | 0.50 to 0.66 | 0.66 to 0.997 | 0.997 to 1 |
| Vy'keen | 0.00 to 0.17 | 0.17 to 0.50 | 0.50 to 0.66 | 0.66 to 0.997 | 0.997 to 1 |
| Korvax | 0.00 to 0.17 | 0.17 to 0.33 | 0.33 to 0.66 | 0.66 to 0.997 | 0.997 to 1 |
| Uncharted | 0.00 to 0.25 | 0.25 to 0.50 | 0.50 to 0.75 | 0.75 to 0.998 | 0.998 to 1 |
Haulers sit low on the roll, where the class is C: 93% of them. Fighters sit just above, at 89%. Explorers take the middle, class C or B, and 60% are B. Shuttles sit high, so only 1.1% are class C.
Two types stay outside this. A Sentinel wreck is an Interceptor whatever the roll says, so its class follows wealth alone. A Solar replaces another type, mostly a Shuttle, so it spreads wider. Which types come from which system is under ship types.
| Ship | C | B | A | S |
|---|---|---|---|---|
| Shuttle | 1.1% | 54% | 44% | 1.7% |
| Exotic | 8.1% | 0% | 26% | 66% |
| Explorer | 40% | 60% | 0.16% | 0.0062% |
| Interceptor | 54% | 31% | 13% | 1% |
| Solar | 64% | 19% | 16% | 1.5% |
| Fighter | 89% | 8.2% | 1.7% | 0.87% |
| Hauler | 93% | 3.3% | 2.7% | 1% |
Why Exotics are class S
An Exotic needs the very top of the roll, past 0.997. At medium and high wealth that is class S, so every Exotic there is class S. Low wealth has no S, so its top is class A. A pirate system's classes stop at 0.20 and anything past that falls to C. The 66% is simply the share of Exotics in medium and high wealth systems.
| Wealth | C | B | A | S |
|---|---|---|---|---|
| Low | 0% | 0% | 100% | 0% |
| Medium | 0% | 0% | 0% | 100% |
| High | 0% | 0% | 0% | 100% |
| Pirate | 100% | 0% | 0% | 0% |
Which ships are class S
At medium and high wealth, class S is the top of the roll, so 59% or more of those wrecks are Shuttles, and most of the rest Exotics. In a pirate system class S sits at 0.15 to 0.20, which is Hauler and Fighter ground: 48% and 40%. That low roll also weakens their damage, as ship stats shows.
A system holds a short list of ships. When the roll asks for a Solar and the list has none, the wreck takes a ship from the whole list. That is how an Explorer reaches class S, and a Fighter outside a pirate system.
| Wealth | Shuttle | Fighter | Hauler | Explorer | Solar | Interceptor | Exotic |
|---|---|---|---|---|---|---|---|
| Medium | 59% | 1.9% | 1% | 0.17% | 3.4% | 2.4% | 32% |
| High | 73% | 2.4% | 1.3% | 0.2% | 4.2% | 2.3% | 16% |
| Pirate | 0% | 40% | 48% | 0.0047% | 9.8% | 2.4% | 0% |
The class opens the range, and the wreck's own rolls fill it: ship stats shows what reaches your hangar.